Hitman2 - Silent Assassin
Game Info:
Hitman 2: Silent Assassin is a stealth-based, first/third-person shooter, developed by IO Interactive and published by Eidos Interactive. It was the second installment of the Hitman video game series, followed by Hitman: Contracts in 2004, and Hitman: Blood Money in 2006. The game was released first on October 1, 2002 in North America.
New features:
Silent Assassin addressed many of the criticisms concerning the gameplay of the original game: The control scheme has been streamlined to better mirror that of a standard shooter: an optional first-person perspective was added, and a visual meter was added to give the player the
ability to gauge enemies' suspicion level for stealth purposes. While the "suspicion meter" generally reacts appropriately
(such as when the player enters a restricted area or draws a weapon in public), there were some sensitivity issues, possibly
bug-related, which caused enemies to react adversely to the player for seemingly innocuous actions, such
as running indoors or close proximity. This feature was improved upon in the subsequent games of the series.
Also introduced in the game was the concept of a post-mission ranking system, in which the player is
given a status based on how they completed the mission, rated along a stealthy-aggressive axis, between "Mass Murderer", a
non-stealthy player who kills everyone, and "Silent Assassin", a stealthy player who manages to complete the level without
being noticed and only killing the intended target(s). The game rewards the player for critical thinking and problem solving,
encouraging the player not to treat the game as a simple shooter. Achieving Professional status rewards the player with bonus
weapons on some levels.
Graphically, Silent Assassin can use either the Direct3D or OpenGL rendering engines.
Synopsis:
This game continues after the incidents in the game Hitman: Codename 47, with the famed assassin, Agent 47, retreating to a church in Sicily to seek asylum and peace. During his time in the church, he works as a gardener for the kind and only
priest, Father Vittorio. 47 viewed Father Vittorio as his best friend and mentor, attending regular confessions to admit his
sins.
One day, after a confession, Father Vittorio is kidnapped by two mafiosi who leave a ransom note for
47, demanding 500,000 dollars in three days. 47 decides to go back to his his old job as an assassin to track down Father
Vittorio. He contacts his agency, who had thought he was dead and makes a deal with his informer, Diana, to carry out some
contracts for them if they can use their advanced equipment to help him locate Father Vittorio.
Diana accepts the deal and lets 47 know that according to their information Father Vittorio was kidnapped
by a ruthless Sicilian mafia Capo named Giuseppe Guilliano, who is holding the priest in a cell under his mansion. 47 sneaks
into the mansion and kills Giuseppe Guilliano, but fails to find Father Vittorio. He is later told that a satellite image
show Father Vittorio being taken away by 'four bearded Russian-looking types in uniform'.
Codename 47, unable to find anything, fulfills his part of the deal carrying out kills for the agency.
47 travels to different countries, including Russia, Japan, Nuristan (Afghanistan), Malaysia and Punjab (India) to carry out his missions, assassinating the assigned targets along the way.
47 eventually learns that the entire thing had been a scam by a Russian named Sergei, an agency's client
whom 47 had been working for all along. Sergei had hired 47 to kill all the people who knew anything relating to a major nuclear
warhead he had purchased.
Finally, 47 tracks Sergei back to the church in Sicily, where he holds a terrified Father Vittorio
as hostage. 47 eventually kills Sergei, leaving Father Vittorio alive. Afterwards, Father Vittorio gives a silver cross to
Codename 47, asking him to follow the right way and find peace in his life according to his inner soul. Codename 47 takes
a final look at Father Vittorio and leaves the church, hanging the cross on a wooden wall, realising he would never find peace
there.
Locations:

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